System.Web.HttpRequest

Is System.Web.HttpRequest available in the current version of unity? I can’t seem to get it to compile, or is there another way to find the actual URL of the server the app is running from. I can pass it in externally, but that rather defeats the purpose which is to check that the app is running only on licensed servers.

I can use application.absoluteURL to get the web address but that can easily be spoofed.

Good question… 5 years later I’m still looking for it :stuck_out_tongue: