Since last week, the UDID issue apple had talked about extinguishing since IOS 5 is coming to reality as of April (so I’ve read).
I was checking the documentation concerning the SystemInfo.deviceUniqueIdentifier call, and as it says in the description:
"
Description
A unique device identifier. It is guaranteed to be unique for every device (Read Only).
On iOS devices this does not call into any iOS API.
"
So I’m guessing that by not calling an IOS API we’re safe to use it. I read somewhere that “deviceUniqueIdentifier” Unity uses is made by md5ing the MAC address.
Any input into this would be much appreciated!