This is my first time here on the forums / community. I’v been working on moving our FPS/RTS game over to Unity from the UDK for the past 3 weeks and just finished an quick video of the new tech demo that is below. I was able ( in part due to the asset store) to progress much faster in deploying this early version than any other engine in the past (UDK / Reality / Torque / Oxygen). We are an small team here, if anyone wants to jump in to help out further - just pm me.
Looks cool! Let us know when there is a Playable Demo or somethin!
When i read FPS / RTS reminded me of a game like Savage http://savage2.com/en/main.php, i’m surprised there isn’t more FPS / RTS Games out there, or maybe there is and i just missed them lol.
Thanks for the comment. The game is playable but maybe not for public demo release just yet… Got alot more things to sort out on it. We are focusing the game as an FPS with RTS, making sure the RTS does not slow the FPS experience down as well keeping the RTS simple to use while still giving enough RTS features. Balance, balance and more balance!
Try Dungeon Defenders. It’s not exactly a first person shooter but if you are the huntress or mage you can shoot magic and arrows. Its tdf but also on pc there are rts modes.
Since it’s been over a year since my post, here is a quick update on the game. It is now approved on Steam (Greenlight) for release and leading up to the GDC 2015, here is a quick screenshot + a new video will arrive next week to showcase the progress.