The frame rate using this within the editor now since the latest release is very slow makes it practically unusable now. Is this a known and being looked into issue?.
Works fine here.
Have you fixed the warnings that came up with the new version? There are quite a few errors with undo from what i remember.
Does it even throw some errors? That could slow down things heavily.
Have you tried to reduce the problem to the component that causes the error? Terrain? Grass? Trees?
No warnings are displayed at this end?
I have tried it with brand new scenes and assets still running at about 5fps, this is creating odd spacing between strokes and making it impossible to do anything subtle as before. We are only using it for texture blending on environment surfaces at present - we could not have achieved what we have already
done with it in its current state after the 4.3.1 update.
Hm. As told, it works fine here.
Just curious, have you updated T4m to its newest version? The source code edition?