Is it possible to create a tag mask dropdown similar to the layer mask dropdown in a custom inspector, to be able to select multiple Tags?
EDIT:
the tags are not known in advance.
Is it possible to create a tag mask dropdown similar to the layer mask dropdown in a custom inspector, to be able to select multiple Tags?
EDIT:
the tags are not known in advance.
Sure. Just use the EnumMaskField, with a custom enum of your choice.
Make sure the enum uses correct values for the bitmask:
Example:
private enum MyEnum
{
MyValue1 = 2,
MyValue2 = 4,
MyValue3 = 8,
MyValue4 = 16,
MyValue5 = 32,
}
Thank you GameVortex, but how can I create the Enum dynamically if I don't know the Tags in advance? PS: I've updated my question to specify this.
– frenchfasoThen you can use the [MaskField][1] instead and edit the string array to contain the Tags you want. [1]: http://docs.unity3d.com/ScriptReference/EditorGUILayout.MaskField.html
– GameVortexThanks! That's what I was looking for! PS: although undocumented, UnityEditorInternal.InternalEditorUtility.tags handy returns a string array with all Tags
– frenchfasoIf you update your answer with MaskField suggestion, I'll be glad to mark it as the right one!
– frenchfaso@GameVortex can you show how to do it. I mean update the answer and show all the process. I am really new and I want to learn how to do it but the only reference is this post and I really very new for understand your answer. Please if you can provide an answer with all the code required for create a TagMask I will appreciate a lot. PS: the link about EnumMaskField doesn't show the code in c# :(
– yordis.prieto