# Tags Array

**URL:** https://discussions.unity.com/t/tags-array/420518
**Category:** News & General Discussion
**Created:** [August 13, 2010, 5:14pm UTC](https://discussions.unity.com/t/tags-array/420518 "2010-08-13T17:14:15Z")
**Posts on this page:** 2
**Page:** 1

<div class="post-metadata">

### Author: ![anon\_12544982](https://avatars.discourse-cdn.com/v4/letter/a/8797f3/32.png) [@anon\_12544982](https://discussions.unity.com/u/anon_12544982)
#### Post date: [August 13, 2010, 5:14pm UTC](https://discussions.unity.com/t/tags-array/420518/1 "2010-08-13T17:14:15Z")

</div>

Hello everybody,

I have a question. Is there any way to access the array of tags?

I am creating a class to save my enemies and I am creating a counter to determine the name of each. But I would separate this counter by Tag.

Ex.  
Zombie 01  
Zombie 02  
Dragon 01  
Dragon 02

Any ideas?

---

<div class="post-metadata">

### Author: ![j\_y\_k](https://avatars.discourse-cdn.com/v4/letter/j/71c47a/32.png) [@j\_y\_k](https://discussions.unity.com/u/j_y_k)
#### Post date: [August 13, 2010, 7:03pm UTC](https://discussions.unity.com/t/tags-array/420518/2 "2010-08-13T19:03:58Z")

</div>

IIRC, the ‘tags’ array can only be modified via the editor, and is not modifiable via scripting. (Maybe this will change in Unity 3, but I haven’t heard anything to that effect.)
