Looks great! Mind telling us a bit more about the technology behind it? How many players does it support? What networking are you using (surely not Unity!)?
No, we are not kidding. We need more information because the game looks great and people will be happy to know that someone accomplished such nice results with the software we are betting on.
And your site is in russian which is like an alien language to many of us.
To answer your last question: there are a lot of people ready to use this forum (and many other successful forums) as a platform to index their sites. Unity is very well positioned in search engines and is also visited by a lot of people every day. While this is not a problem with games and application made with unity I believe advertising something else here not related to unity or game development is not ok.
Hi, guys. I’m one of the developers team, who works on this project. I’ll try to answer your questions. Of course, if the reply isn’t a commercial secret.
Tanat online is an action MMO game, so our server application is developed to keep several thousands people. Exact ammount will be clearly known after Beta-testing stage. As for networking, yes, surely its not unity. It’s our development.
Right now the camera is fixed and there is no opportunity for players to rotate it, but this descision is not final. We can easily detach it, if we decide that 360 view is necessary.