Hi, I’m currently developing a World War II Tank Game in Unity. I have attempted to apply the pre-made FPS character controller, and modified it by removing the controller’s main camera and pasting the Smooth Follow script to another camera, thus allowing for smooth following of the tank as it moves. However, I have collided with two problems:
- When I attempt to add a smooth follow script to the Tank’s main turret, the turret will not move left or right despite the X-axis settings being -60 and 60.
- The Tank does not feel realistic in terms of control whatsoever.
Does anyone have some advice should I attempt to create my own script?
Thanks.