I am really working to try to make the physics better and figure out a good way to get AI unto this
If you can help me with eather plz post it here or just PM me
I am currently using 6 wheelcolliders to move back and forth and add relative torque to turn(moving one side of wheel colliders back and the other forward didn’t work well)
I will post a build when i get the variables tweaked
I thought a video would be better and sorry i didn’t post any pictures.
And i am currently just looking to make the physics work like real tanks using wheel colliders didn’t work particularly well the way i had them set up, and it gets pretty jittery when going at higher speeds.I am guessing that this is going to be the most difficult part of the game considering it took World of Tanks 2 years to get it perfect.
“If you create a thread please provide a description of your work and some screenshots. Don’t just link to a webplayer or download. Give us some hint of what we will be looking at.”