Tank Track Simulator

Hello guys

check this pack “Tank Track Simulator” too:

Features:

  • Based on the component Physics / Hinge Joint
  • Well controlled on uneven terrain
  • The tracks are created from individual pieces, that look very realistic.
  • Track simulation not fully based on physics, because of this, does not require lot computational memory.

Hello, I purchased this sexy package and it works great! One thing that is bugging me though is “Turning while stationary” the tracks just don’t want to move when for example i hold “A” to turn left without going forward or reverse the tank don’t move, Is there something i am missing?

Is there a way for the tracks to change motion like, left track in reverse, right track going forward, to enable me to turn on a dime?

Thanks.

Web demo works really well… asset bookmarked! :slight_smile:

Hi!
Sorry for the late reply…

When you press for example forward and left,
tank revolves around the left side of the tracks, but if enabled the mode (Can Rotate On The Spot)
the tank can be rotate on the spot

please see the video below

Please check the new version

Amazing work. I see a lot of potential to make a much more better and nicer WoT, even only driving on the terrain makes fun! However, i would need this tank/track model for an RTS game, how fast is it? Can i run 30 of them without any problems on a medium gamer PC? My first try was in Blender with hinge joint and physics, but that was quite slow.

What a cool asset. The tracks feel a bit too flexible. How frustrating was not to be able to fire! :stuck_out_tongue:

Thank you for your opinion,

On the medium gamer PC can run -10 -15 tanks

but how can you know, how in all serezdnyh games, you can do optimization,

  • the tanks, which are not visible, or far from the camera, can be temporarily replaced by a simpler tanks

the ability to fire, will be added,

Hi, thanks for the asset, how I can implement sound when the track moves?

EDIT:

I answer myself, if anyone needs it:

I’ve added it to “Body” along with an “Audio Source” with the same clip

Hi!
must bind the sound of the engine with a public float Vertical in the script TankController

engineAudio.volume = Mathf.Abs(Vertical);
and in the script TracksController
trackAudio.volume = Mathf.Clamp01(_motor.angularVelocity.magnitude/5.0f);

Let me know if you have any further problems.

Kind regards,
Vaghinak.

will any of the ai Packages work with this ? i need enemy tanks with pathfinding to the targets ?

Hi
It is a template for creating and managing tracked vehicles. The package includes some examples of tracked vehicles ( Tank and BMP )…

You can also use other 3D models of tanks,

  • there are instructions in the Read Me file

Hi,
I would like to find out if your Tank Simulator would be suitable for what I want to do.

The model I am building is a five storey mobile “town”, which includes a full interior, helicopter on the roof, medlabs, foodhall, bridge, sleeping quarters, etc.

I have attached a picture of a model of a real world mining machine, which gave me the idea for my model.

I need some script to get the tracks for this model working. The model has over 100 parts, 50 000 polygons and 8 texture maps, and it seems the other track products won’t work with this model.

If I bought your product would I be able to use it to set up and rig the tracks for this model?


Thanks
Helgard

HI!
Yes of course, just maybe it will be necessary to change the hierarchy of your model (separate wheel, tracks…)
Thanks

Just a couple of question prior to purchasing. Has there been any improvement on how many tanks could be on the screen at the same time. Lastly, will we see the asset extended more - so that we would be able to use it on a Half-Track vehicle ?

1 ) The improvements are being made
2 ) You can create separate tracks as you like
Thank you
Vagho

Hi,

Just bought the asset, is there some documentation around ?

Do you plan on updating it for Unity 5 (doesn’t work properly on it, just started looking into it) ?

Hi
there is a readme file
I update in unity 5 soon
write me in email please
vagho.srapyan@gmail.com

Have Update to Unity 5…

Hi,

Can we use your tank engine for mobile game ? What about performance ?

Best regards.
Jeremie.