tapCount?

So I know for iPhone theres tapCount or touchCount, but is there anything like that for pc/mac version of unity? like for double tapping a button? I tried a timer but I just can’t get it to work (I know I’m probably doing something wrong with the timer).

I dont know for the other versions but a simple double tap script.

float m_fLastPress = 0.0f;

void Update()
{
      if( click event )
      {
             float fCurrentTime = Time.timeSinceLeveLoad;

             if( fCurrentTime - m_fLastPress < 0.000001f ) // Or whatever you want
             {
                     // Double click
                     
             }

             m_fLastPress = Time.timeSinceLevelLoad;
 
      }
}

Thanks, but do you think you could post that in, I don’t know any c#. Thanks

I dont know JavaScript, i refuse to learn it. Sorry.

Im sure someone else could convert that in seconds.

Ok, I’m sure I can figure it out, thanks.

Just replace types like float with var

and the return type of void to function. Im sure theyre the only differences in that code.