hi
I wrote this code :
if (Input.GetKeyDown(KeyCode.T))
{
camera.fieldOfView = 45;
}
so if player press T in will zoom…
first question is I want right click ( mouse 2) how should I use it?
then I want to do this : on press right mouse click zoom , on releasing it get back to original fieldofview (60)
I searched refrences but I didin’t figured out… how can I do this?
The 'Overrides' dropdown will only appear on the prefab game object that's IN THE SCENE. Don't press the 'open' button! Not the prefab in the Asset folder itself.
– MuffinMan64