Tapjoy Unity 5

This is the first time I’m integrating Tapjoy into a project and am following all the documentation, but I’m getting an error in xCode that says: TapJoyTest/Builds/TapJoyTest_v2/Libraries/Plugins/iOS/TapjoyPlacementPlugin.h:2:9: ‘Tapjoy/Tapjoy.h’ file not found

I see on the tapjoy FAQs that this was an issue in the past and should have been fixed in an update in November, which leads me to believe this is a unity 5 compatibility issue?

Also, when I try to test the game in Unity I keep getting a warning:
Application is not valid. Did you include your SDK Key
UnityEngine.Debug:LogWarning(Object)
TapjoyUnity.Internal.TapjoyComponent:Connect()
TapjoyUnity.Internal.TapjoyComponent:Start()

But I did include the SDK Key… SoI’m not sure if this is a Unity 5 issue or something I’m doing wrong :confused:

Any help on this is super appreciated!

From TapJoy docs:
The 11.0.2 Unity plugin does not support Unity 5. We are working on a plugin update to support Unity 5.

From private mail (TapJoy support):
The next release (11.0.3) will have support for Unity 5. It should be releasing early this week.