Target Platform Stats Readout

Hi, when you select a platform to build for in build settings (i.e. switching to iOS in my case), am I right in assuming the stats you can optionally turn on when playing the game in Unity editor (rather than on the target platform) are representative of that platform?

Thanks!

1 Answer

1

Your question is not clear. Which stats are you talking about? When you say “representative of that platform” – which platform are you talking about?

If you are talking about stats like FPS, I believe you need to run your game on an iOS device to see what type of FPS you’ll get on that iOS device.