Added snap camera to target option to demo scene inspired by Elden rings target navigation.
The user can navigate from item to item with mouse swipes. The option doesn’t completely take control of the users mouse. It provides subtle camera rotation towards target that are close enough to mouse cursor.
Thanks much appreciated, hopefully this will evolve to be a must have asset for productivity.
Plugin also works without entities installed. Took me few weeks to isolate the game object and entity based codes from each other.
Entities can be activated with installing the packages and using scripting define symbol “ENABLE_TARGETING_SYSTEM_ENTITY_SUPPORT” from player settings.
I didn’t want to isolate other users from the plugin, although I’m a big fan of the entity framework.