TCP/IP HELP!

Hi Guys,

As part of a project for my music course at uni I am creating a game involving audio. I have used the audio features in unity, but I would really like to map data form unity (like player position) into a dedicated audio program for real time generation of sound (eg. Max Msp, Supercollider)

I have had a read around and know that this is possible with the use of javascript, usingTCP/IP Sockets(i think?). I have very little programming experience, could someone give me some pointers in the right direction as to what I should look at.

Do a ‘search’ here for ‘socket’ and you’ll find some pretty helpful stuff

I know this is way too late to answer this post, but maybe somebody else could find this helpful.

This link from Aarhus University in Denmark has a great example on how to send messages from Unity to Pure Data (Almost the same thing as Max)