Hey there,
I’m currently experimenting with the unity-extras, especially with the tile map extensions (Animated Tile, Rule Tile, etc.)
At the moment I am dealing with the Rule Tiles. And threre is one problem which I cannot solve. As an illustration I have 7 tiles that together make a clean transition of a wall.
I would like to teach the rule tile how to arrange these tiles based on the height of the wall (in tiles)
1. with 3 or less tiles, use the first three or less tiles from the top
2. at 4 - 7 use the first four to seven from below
3. at 8+ use the whole column and for the rest always the first tile
or something easier:
1. at 1-7 use the first 1-7 from the top
2. at 8+ use the entire column and for the rest always the first tile
Does anyone of you know a way to implement that?
Looking forward for a reply
LG Kasko