team fortress 2 shaders

greetings to all,

I am developing a role-playing game.
Only my question is: how to color my characters and the scenery in the style of the game Team fortress 2.
But I don’t know how to integrate it in Unity.

If you can leave me a link or two on this excellent video game with great graphics (that I would like to imitate in my game).

Thanks to you.

You could start with some toon shaders but I think basically there wasn’t a lot of crazy tech involved, just really good art and color choices. I think it leaned more towards lots of color saturation, while the actual value and brightness was more evenly distributed and textures were muted in terms of intensity.

Hi,

I have found a little tutorial at the following address.

http://wiki.unity3d.com/index.php/TeamFortress2Shader

But I don’t know what to make with it.
Where to paste the code and how to use it.
There is also a color ramp picture (I don’t know how to use it).
How using the team Fotress 2 shading for Unity?
If you have found some help (website or other).

Your help is welcome

Might try one of these videos:

6986747--824840--Screen Shot 2021-03-29 at 10.41.18 AM.png

Hi there,

I have already looked for any help on the web.
But I havn’t found any good tutorials.

Could you help me to create a material to have the shader of the result below :

Thanks in advance.