Teaser Clip for "Vaccine"

Hello all,

I’m currently working on a single player RTS called “Vaccine.” I plan for it to have roughly 7 episodes, and this is one of the shots from Episode II titled “Carlsbad.” (There’s not an episode 1 yet :P). It’s not much but I thought I’d share.

Any info on what the game will be about and/or what the player will do? Are we talking RTS like Command and Conquer or like XCOM?

You should probably work on the first one more than anything else. If you move your mind to another episode other than the first, the first one will turn out rushed or undone. And I agree with JumpDog, we need info. :stuck_out_tongue:

I cant entirely agree with creating levels chronologically. If anything, working on the second before the first will get you warmed up to make the first one better, which some might argue it should be, since it’s the one that sets your initial impressions. Just make sure you know what you want the first one to end so you start the second one right.

Hello all,

Firstly, I have a huge vision for this storyline. It draws influence heavily from titles like Firefly / Serenity, The Walking Dead, I am Legend, etc.

My vision far exceeds what I can accomplish on my own. So I’m trying to break the experience down into little chunks. I have the content for Episode I, but my budget can’t get me the assets I need, so I’m sticking with getting the game mechanics down in a single level, and that’s Episode II.

I can see this being an RTS succeeded by an FPS.

A bit of info and storyline, all of which is heavily subject to change before the release of the demo.

The CDC has released a new flu vaccine that is delivered by a genetically engineered virus. A new president has just been elected, and in an effort to flex the muscles of a state healthcare system, almost 90% of the population receives the vaccine in a period of just 3 months. Awards are given. Flu is gone. Everyone’s happy. About a year later, people who were vaccinated start exhibiting symptoms like rabies, getting really violent. Riots start all over the country, and eventually everything turns to utter chaos.

Take the role of Brad Ashby, the owner of a small campground in North Carolina. He rescues a group of people from his campground, and together they trek down the Eastern Coast of the United States, where they hope to seek refuge on an Island off the coast of Florida.

The “Blanks” (Zombies, Reavers, etc.) don’t have a name yet. They will not be zombies, for sure, they’ll be a lot more like the Reavers of Firefly.

The RTS style will be very similar to Command and Conquer or the Campaign missions in Starcraft, since I don’t have a ton of resources it’s easier for me to write a little more storyline into it and have limited types of units, maps, etc.

Eventually, I see it being an incredibly fun multiplayer experience, which I won’t get into right now.

Here is a short video demonstrating the healthbars I just added to the game, and it shows of a little bit of the UI I’m playing with right now.

Sorry you can’t see the cursor, and sorry for shoddy video quality. Bandicam kinda sucks, it’s funny that their watermark is anti-advertising for them.

You can also check out that Playlist for more videos of the game (at previous development stages) and look out for more to come!