Cant quite get it work for me, car has the word ‘loading’ by it all the time and the only key that seems to do anything is the Space which stops the car, any clues
Looking good so far! It probably brakes way to fast when you hit the spacebar. It feels like you go from Top Speed to a full stop almost immediately in a very short difference.
Might want to put a fall out box under the track to, it’s a pain in the behind to have to reload the page to play around with it again.
EDIT: Also, collision detection needs to be worked on still, but you probably know that. I have fallin halfway through the track when hitting the wall to hard and the car gets stuck on its nose with the front half of the car in the track. Also got stuck in a spot just driving like the tires just fell through the road bringing me to a dead stop.
Very nice though other than those observations. Very impressive 8)
I must correct a lot of stuff because I wrote the scripts in a hacky way.
Now I’m trying to implement real vehicle behaviour to avoid such problems.
@ JeffAU: I guess my work will never be at the level of some participants, at least not now. And GTA4 handling is to “funky” for what I’m planning. But thanks
Thanj you. The problem is more that SSAO makes stuttering, dunno why.
Eh long time since I updated last time. I added many features and the map is completely different (althrough it takes now 50 mb). I’ll try to make it smaller and upload a new version
Thanks for adding the slash to your signature! Stupid as I am, I’ve been reading it and wondering why a developer would need to use French polish :roll: