Technical 3D artist available for work

What i can do for your project:

  • High quality 3D art (any art style, quite general, i do not create main characters/humanoids)
  • Saving your budget by creating 3D art pipelines which speed up development
  • Creation of complex dynamic 3D assets (animations, vfx and code included, “Hero assets”)
  • Analysing your project and creating the exact art pipelines that will achieve your goals
  • Various engine shaders and complete systems(player visual customisations, object selections and many other that will ramp up the visuals)
  • Engine and scene setup for best visuals and/or performances
  • Asset implementations and general engine work, including technically oriented level design
  • Fixing random third party assets (models, textures, shaders)
  • Various visual effects/asset dynamics
  • Various Engine tools that will speed up your map creations
    Environment rock formations generator1
    Environment rock formations generator2

Rates per agreements, payments thru direct wire/bank transfer or western union
If i was not clear enough i will put it on this way as also: Depending on your project I can work fast as 10 3D artists and replace many game studio positions that you are missing by utilising my 3D and other pipelines that i developed over decade of hard work. As also i am capable creating the whole projects alone lets say a functional polished demo until you manage to secure the investment and bring the rest of the team

Contact preferred: dgv.team@gmail.com
CV_3D Art.pdf (1.4 MB)
MIKA_Tech3D Art.pdf (248.0 KB)
My wide portfolio:
google drive