Technical analysis for collaboration in unity the Microsoft Hololens 2

I'm doing my bachelor project with the Microsoft Hololens 2, specifically I'm doing a technical analysis regarding the different toolkit/plug-ins/software available for doing collaboration (not remote collaboration but local).

I'm especially looking for some that work with unity as this is the software I'm using to build/deploy my applications on the Hololens.

Here's is some of my research, if you have comment regarding it or you maybe think that it can be good to add something I would gladly discuss it with you.

As you see did find all unity supported plateforms, so even if it's not for unity I will gladly take your recommandation.

Best regards

(also posted it here as I wasn't sure where it should be in the forum: )


How's your project?

I checked out your research, and it seems like you've covered a lot! Have you considered checking out the Microsoft Mixed Reality Toolkit (MRTK)? It's designed for creating mixed reality experiences with Unity, and it could be a great addition to your analysis. Also, don't worry if the recommendations are not just for Unity; any suggestions you get could still be useful. It's always good to have options, right? By the way, I'm new here but eager to help. If you have any more questions or need assistance. Oh, and if you want insights from a Microsoft cybersecurity architect expert, they might offer valuable input too.