Teleport anchors automatically link-through. ( unwanted behaviour)

Hi all,
A beginner in Unity.
I want to make a VR-game and teleport anchors are just the thing I need.
I so far have a UI button that when clicked jumps to the right( OUTPOST)Anchor. That works without a problem.
I use the Interactible Event called Requestteleport and it works.
I also got an anchor that jumps to the BASE-anchorpoint. Also works.
But, both together works NOT as expected…
Then I teleport from the UI directly to the BASE-anchorpoint, basically skipping the stop at the OUTPOST. So how do I fix this?

Thanks in advance