How can i teleport the player from a to b by pressing “r” without restarting the scene ?
First you can Destroy your object from A and instantiate another one on B, binding the hotkey “R”.
Just use this guys:
Instantiate
Destroy
Get Button
Hi Mtasosm
You could try something like this:
public class ExampleClass : MonoBehaviour
{
void Update()
{
if (Input.GetKeyDown("R"))
transform.position = UnityEngine.Random.insideUnitSphere * 100;
}
}