Teleporter confutation

hi. i’m working on a teleporter and it works but i would like it to work in a different way the first part works but i need it to work like the second port.

var Teleporter : Transform;
var Teleporter2 : Transform;
 
// I need this function
function OnTriggerEnter (col : Collider) {
   col.transform.position = Teleporter2.position;	

}


// to work in a update function. how can i do this. 
function Update(){
if (Teleporter.Collider.OnTriggerEnter==true){
	Teleporter.Collider.transform.position = Teleporter2.position;
}


}

Would calling OnTriggerEnter in Update work?

i think you can this is y im post it so i can find out.

Nope. OnTriggerEnter is an event, not a boolean flag like how youve tried to use it.

Why do you want to change it to use update? Seems counter productive.

You should define MonoBehaviour.OnTriggerEnter as a method in your behavior. It is an event that is set up to send this message to every behavior that has it defined. Look at the example in the link.