Teleporter is not working

For some reason my script is not working to teleport to a new level. I changed it from teleporting to a new level to just destroying the player and it works that way. But when I try to teleport instead of killing the player it won’t work. It does not do anything. I did add the scene and the level 2 scene in the building settings. Can someone help me please.

    void OnCollisionEnter(Collision hit){
	if (hit.gameObject.tag == "Teleporter") {
		Application.LoadLevel ("FirstGameLvl 2");
	}
}

if you want to play with same player and teleport it to another level just do this :smiley:
void OnCollisionEnter(Collision hit){
if (hit.gameObject.tag == “Teleporter”) {
DontDestroyOnLoad(gameObject);
// What this does it helps yous change level but not destroying the player so now you will load the new level with the same player
Application.LoadLevel (“FirstGameLvl 2”);
}
}