Teleporting a Car to the starting Point

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Hi , I have a problem with this script , when I fall with the car into a ravine, the
car returns to the starting point still in motion, i do not want to be still moving when the car is teleported at the starting point , the car should not move when is teleported

var TelePosition : Transform; // drag the destination empty here
  
 function OnTriggerEnter(other : Collider) 
 {
     if (other.tag == "Player") 
     {   
      // move and align the player to the destination empty GO
         other.transform.position = TelePosition.position;
         other.transform.rotation = TelePosition.rotation;
     }        
 }

You can stop the momentum by setting the Rigidbody.velocity of car to Vector3(0, 0, 0);