Teleporting?

Hello. How can I make it so that when the player controlled object hits a certain point, it gets moves seamlessly to a corresponding point somewhere else? I want to make movement like asteroids, where if the player hits the edge of the screen, they just go to the other side.

If your doing something like your example asteroids just update the position - Unity - Scripting API: Transform.position

If your doing something that has a camera attached make sure to do it to everything that needs to move, so player and camera.