Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'no storyboard

Hi, I am stuck with this error(see image attached). I tried to clean the build directory, restart my laptop, Googling and searching for a solution for almost a month and don’t have any clue how to solve it.

Would appreciate your help here.

What unity version are you using? can you bug report with small repro?

I am using now 2021.3.3f1, but the error existed also in older version 2020.3.25f1.

Update!

Solved the problem by commenting out these lines inside SplashScreen.m file:

NSString* launchScreen = [[NSBundle mainBundle].infoDictionary[@“UILaunchStoryboardName”] stringByDeletingPathExtension];

const bool hasXIB = [[NSBundle mainBundle] pathForResource: launchScreen ofType: @“nib”] != nil;

if (hasXIB)

{

self->m_XibView = [[[NSBundle mainBundle] loadNibNamed: launchScreen owner: nil options: nil] objectAtIndex: 0];

[self addSubview: self->m_XibView];

}

else

{

// #if !PLATFORM_TVOS

// NSAssert(NO, @“no storyboard/xib was provided.”);

// #endif

Dude, Thank you for this gold nugget.

Solved the problem by commenting out these lines inside SplashScreen.m file: