Terrain and Mesh

Hi Everyone,

I have created a terrain with some textures, now to place some tanks and other objects and to make them move on the terrain. I need to create a mesh and bake it to create a NavMesh so that I can move the tanks automatically based on the waypoints that I enter. Even though I added a mesh component to this terrain gameobject, I couldn’t generate a mesh file. Please suggest how to create a mesh from this terrain and make the tanks move on this terrain

Thanks in advance
Charan

What do you mean by mesh component? Do you mean a mesh filter, mesh renderer, mesh collider? None of these have anything to do with terrains or navmeshes, so don’t add any of these.

You don’t need to add a special component. Simply set the terrain as static and bake the navmesh in the navigation tab.