Terrain Collision?


I started a new project recently and added a charecter controller along with a terrain to my project. I put the charecter directly above the terrain and hit play to watch the scene run. I was expecting the charecter to collide with the terrain and to stop when it did and fall realistically on the ground however the charecter fell straight through the ground. I was wondering if anyone knows if I may be missing something?

Move your character above the terrain. If the character’s bottom section is overlapping with the terrain it cant react to the terrain’s collider.

If this doesn’t solve the issue. Go to your inspector and under your character’s controller script make sure the “is trigger” is unchecked.