Hey all,
It’s bee a while now since I’ve sat down in this project to create a new terrain, but this all worked previously. As you can see from the attached picture, the painted terrain details and trees are not adhering to the height deformation of the terrain. It appears as though the splat map isn’t being updated… but I wouldn’t know why that would be or how to fix it.
I’ve tried creating the terrain through the hierarchy(right-click>3d object>terrain), as well as through the terrain tool box and both produce the same results.
Any idea what’s going on here?