Hey guys, I am a beginner in unity. I am working on a project that requires an vehicle simulation environment for which I am using unity. Can someoen guide me as how can I get terrain based on real highway, so that Vehicle can be simulated over it. I’ve tried heightmaps in raw format, DEM dataset etc, tutorials that are available on blogs, but it doesn’t work out. I need a road environment that is based on real data.
Mapbox has the functionality you need.
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I am working on location-based application for Android. I am trying to find some tutorials for Unity3D+Mapbox, but it seems that all of them I have found are not suitable for last Mapbox version, even ones from Mapbox site:
Terrain Factory properties in the “Optional configurations” section does not corresponds the ones I see in my Unity3D editor… I have sent the question to Mapbox support, but they still keeps the silence.
Could you please share some working tutorials for last version of Mapbox?