Hello,
I am modeling a terrain in unity and wanted to know if there is a way to adjust the limit on height. The following image is showing the terrains height being constrained as the mountain flattens out at the left. Thanks.
Andrew
Hello,
I am modeling a terrain in unity and wanted to know if there is a way to adjust the limit on height. The following image is showing the terrains height being constrained as the mountain flattens out at the left. Thanks.
Andrew
You would raise the vertical scale
You can not alter that limit you see there as that limit is related to the maximum of the number format that stores the different height values. As soon as it reaches the max, its just the max.
As unity allows importation of 16bit raw files, I would assume that it uses short to represent the height so 65536 different height steps, where the highest possible place is your vertical scale * some number (which internally is connected to the height value 65536)