Terrain hole not visible after build.

In editor and play mode it works properly.
After build my hole is visually closed but collider is working properly so I can fall through a hole.

Unity3d 2020.3.3f1
HDRP 10.4.0

BUMP. Take a look at this screenshot. (shadow is occluding it a little but you can see clearly there is no hole.)

1 Like

Finally found it.
You have to enable Terrain Holes in HDRP Asset.
You should give a warning during the edition or else people will have the same problem as me and you will get a lot of posts about this.

9 Likes

Thanks, i was having the same issue. Good luck with your game !

Thanks a lot, life saver :slight_smile:

Terrain Holes is Enabled but still not working

1 Like

But it is working in editor ?
Check if you set it in proper asset.

Maybe not set on all HDRP Asset. Default have more then one hdrp asset.

I have the same problem and I checked and I don’t have the HDRP package.

1 Like

I have the same problem, but with built-in rendering

unity3d 2021.3.4f1c1

Je n’ai pas trouvé où changer cette option.


Hi

In HDRP need find all HDRP setting asset and enable Terrain Hole option.
On the picture see the default project assets, but maybe you have more or other location.

Merci beaucoup !

1 Like