Hello, I am having an issue with unity terrain. I have been trying to make a game for the web and I’m using the terrain system. For some reason the terrain is rendered perfectly fine when in the editor, but when I build it for the web on webgl it does not render. The collider still works and there are also some thin lines that kind of look like the side of some terrain but other than that there is no rendering. For some information I am also using netcode and the scene is loaded at runtime additively if that changes anything.
Here are some pictures:
In the Editor:
On the web:
I have tried:
- rebuilding
- turning off draw instanced (just causes more errors)