m_PreloadTextureAtlasData.size () == m_DetailPrototypes.size ()
This error has been driving me nuts. Comes up in SOME scenes only on my terrain when I ‘save’. Sometimes this error causes a grass issue where old grass appears and new grass disappears which is fixable by double clicking on the grass again inside the terrain editor, and re-appears again upon save… never-ending.
Does anyone know this? Latest everything fully updated.