Hi,
I’m developping a game and I’d need to place a predefinned mesh hole on a terrain mesh.
Is there a way to do that with a script?
Best regards,
Ossau
Hi,
I’m developping a game and I’d need to place a predefinned mesh hole on a terrain mesh.
Is there a way to do that with a script?
Best regards,
Ossau
The terrain is no mesh, its a realtime generated thing from heightmap.
You can’t create any holes in it, neither through script nor any other way.
If holes are crucial, you will need to do the terrain through a model
What would you recommend?
Ifn I have my terrain made using a model, how can I add the hole with a script
my hole will be always the same.
If you made your terrain as a model, you wouldn’t use a script to create the hole but model it as well.
once you have the 2 models how do you combine them?
Do you have an example to share?
Thanks