Okay so i noticed that there is a “normal map” texture slot in unity’s terrain paint tool so i thought i’d make a normal map.I did using CrazyBump but i’m kinda lost on how to apply it.Any help?!?!
Here’s a link that walks you through it:
http://forum.unity3d.com/threads/157140-Unity-4-Beta-terrain-normal-maps-help
But here’s the step by step:
- Create terrain
- Create a material of type Nature > Terrain > Bumped Specular. There won’t be a place to apply textures there. That’s ok.
- Select your terrain and hit the wheel tab (Settings)
- Under Base Terrain there is a material slot. Add your newly created material there.
- Click the brush tab.
- Click the Edit Textures button, then Add Texture.
- The window that pops up will allow you to add a diffuse and normal map texture. Click Apply.
- Your new texture will fill the terrain if it’s the only one. Add more and you can paint them on the terrain.