Terrain normal map.

Okay so i noticed that there is a “normal map” texture slot in unity’s terrain paint tool so i thought i’d make a normal map.I did using CrazyBump but i’m kinda lost on how to apply it.Any help?!?!

Here’s a link that walks you through it:

http://forum.unity3d.com/threads/157140-Unity-4-Beta-terrain-normal-maps-help

But here’s the step by step:

  1. Create terrain
  2. Create a material of type Nature > Terrain > Bumped Specular. There won’t be a place to apply textures there. That’s ok.
  3. Select your terrain and hit the wheel tab (Settings)
  4. Under Base Terrain there is a material slot. Add your newly created material there.
  5. Click the brush tab.
  6. Click the Edit Textures button, then Add Texture.
  7. The window that pops up will allow you to add a diffuse and normal map texture. Click Apply.
  8. Your new texture will fill the terrain if it’s the only one. Add more and you can paint them on the terrain.