[Terrain] Paint brush glitches/don't work when Texture Quality not a Full Res

Hi! There is problem with paint texture on terrain, I use 2019.2.0b3 with LWRP 6.7.1. If you set Texture Quality not equals to Full Res then paint texture tool will broke. It don’t paint, and also may freeze Editor for a long time(may be forever).
How to reproduce? Just create terrain, and create a two layers, try to paint it with Full Res in Texture Quality settings in Quality and it should work, after that change settings on another e.g: Half Res and try paint - you can see a problem.

Sorry for bad spelling, I searched this bug all day in my project it was hard, I’m tired :smile:

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This is still not fixed? Amazing.

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I submitted a bug report for this. Will update this post with an Issue Tracker link if that becomes available

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Here’s the Issue Tracker link: Unity Issue Tracker - [ Terrain ] Paint Texture with Texture Quality not set to Full Res freezes the Editor UI and can crash upon entering Play Mode

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