Terrain problem

Hello Unity i have a problem with the terrain…Every time i make a terrain in blender and import it into unity and everytime i put the first person controller and main camera on the terrain and every time i press the play engine i seem to fall threw the terrain instead on walk on it.Does anyone know why?If you do please tell me how i can fix this problem.

Yep generate normals and make sure they are pointing the right way…

Also wrong forum Sir. :wink:

???what have normals to do with collision detaction?

IKilledKenny:
Your mesh needs a collider. Propably a Mesh collider

As I recall mesh colliders are dependent on the direction the normals are facing thus you can walk right through any back facing normals, but not through forward facing ones.

got me. You are right, sir!
:sweat_smile: