Terrain problem

Hi, I started a new scene and made a terrain, but for some reason, it is very shiny. Is there a way to fix this? I have no idea how this happened.


[EDIT]: There no material on the terrain.

Is this a new scene in an existing project? It looks like you’ve got a shader somewhere in your project that has overridden the default Unity terrain shader with a specular one…

You may want to add a texture to the mountain and see if that helps. It seems pretty interesting, though.

It’s fixed. I just reimported some things and it seemed to work.

Go into terrain settings (the cog icon) and go to the ‘Material’ settings. Change the material from ‘Built in standard’ to ‘Custom’. This should fix it :slight_smile: