Greetings community!
I need a tip from experienced users who had experience with the matter I’m facing.
To understand me better, a quick introduction:
My first project in Unity included camera really close to ground, behind character at slight angle. Team had no problems with indoor scenes or look of terrain as all of the details were visible enough to meet our needs.
Meanwhile, in my free time, I started remaking one 2D game I wrote outside of Unity before. It is a strategy game which includes really large scale terrain made out of sets of islands and land, on which I have whole towns and detail scenery. That game will be 3D in Unity.
I started from terrain as that was most logical starting point for me. There is a problem I faced though.
Because of natural size of that terrain, I can’t really use realistic measures. Reason for that is that no matter what I try, I always end up with really bad rendering of details and scenery or I’m not satisfied with camera FoV.
What I need is a tip from experienced user. What would be appropriate terrain size for strategy game where camera would grab all the details nicely?
Look for example at Port Royale 3
Not exactly that large FoV is what I’m trying to achieve, but sadly I can’t even get to half of that and yet display the details unless I get my terrain size to be really low (100x100; 300x300 etc.). I often end up with terrain being deformed while I move camera. (It happens in compiled game as well, on max settings)
Now, I wouldn’t mind remaking my terrain in lower resolution, and then making models and scaling them down in order to get really nice rendering and FoV, but I really have no sense of scale for Terrain as I didn’t really work on strategy game in Unity before. I also don’t want to end up remaking whole terrain once I finish it, because of few units. (I tried some setups, at the moment terrain is 1000 by 1000 yet by my camera PoV i still see some deforms)
So all I need is a tip for that size.
Thanks and sorry if you see grammar mistakes, I’m not native ![]()
Oh, I figured that Unity Answers is not the best place to ask as this can be argumentative and I don’t think this is technical question but rather preference, therefore I’m posting here, hoping that I didn’t miss the appropriate forum. Thanks!
