Terrain textures are "blending"?n

Hi,

I have some textures with flat colours and I am trying to paint with them on the terrain but the colours seems to be blending into eachother/blurry - I want a hard edge when the colours meet.

I have tried browsing the internet and tweaking a few things but I cant seem to get it to work.

Examples below:

ANY help would be appreciated!

this is for unity 5.6 so probably not working, but could try, if nothing else comes up

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That just changes the layer blend maps to be point filtered. You’ll get boxy blends with that utility.

To fix that you’ll want to use MicroSplat which lets you control the sharpness of the blends.

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