Case: Smooth brush cause folds and jaggz and nothing about smooth.
Solving: Terrain team’s, you need to return back that simple smooth brush tools, that could smooth any noisy relief just into soft smooth surface, like in unity 5.
unity version 2019.1.9f1, terrain tools version 1.1.4
up!
Thanks for postin! This is a known issue and we have solutions but havent implemented them yet. It’s the same behavior as the old Smooth brush just with the ability to set a larger kernel size for sampling. It will happen at the edges of you Terrain where there isnt an adjacent Terrain tile.
The gaps/breaks between your Terrains look like they are part of different Terrain Groups (you can check the Group ID in the Terrain Settings tab for each Terrain tile). Those need to be the same in order for painting across Terrains to work. If they are the same, then that sounds like a bug in the Editor code and not the Terrain Tools package. Try entering and exiting Play mode to see if that fixes it.
Did you create the Terrain using the package’s Terrain Toolbox or the built-in Create Neighbors Tool?