Terrain tree prefab keeps disappearing despite resetting

Hi,

My terrain has a custom prefab for some trees, during the progress of the project, the trees disappeared and the warning for missing prefab cropped up. I checked out the terrain tree settings and a tree was missing, I then corrected the settings and the trees appeared again, great news, however when I close the scene and open it again the trees have disappeared again, the settings are not being saved.

Does anyone know how to fix this? We have tried painting in the trees again but still the same problem.

Thanks,

eb_dev

Just a quick follow up with this one in-case anyone else encounters weirdness like this.

The reason for the problem was that the project folder structure was modified inside explorer/finder and Unity doesn’t like it when that happens.

Moral of the story? don’t modify the structure of your projects inside Explorer/finder :slight_smile:

Yep lesson learnt here, re-importing assets didn’t fix problem either so just don’t do it!