Terrain Visualization Shader looking for not-used RP

Shader error in 'Hidden/Universal_TerrainVisualization': Couldn't open include file 'Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl'. at /Users/user/Documents/dev/projectName/Library/PackageCache/com.unity.terrain-tools@3.0.1-preview/Shaders/Visualization/URP/URP_TerrainVisualizationInput.hlsl(3)

Terrain visualization looks for LWRP or URP’s visualization but I am using a Built-in render pipeline.

What am I missing?

I have the exact same error with Unity 2020.3.16f1 LTS

Here is the latest answer of the package developer on this issue. I’m not sure if it could be version dependant, the answer is from January this year and I just downloaded the package today with eh above mentioned unity version.

hi there, i am having the same issue, is it really important.(?) even working in a 3d project., no URP and no HDRP (?)

same