TerrainEngine : Free Construction Kit / Voxel
Hello everyone, I’d like to introduce a plugin that I’m developing for TerrainEngine but I will soon distribute it for free too.
It allows you to create structures (House, Bunker, Castle,etc…) developed and saved for use in any Voxel Engine.
Features : (Language : C#)
- Voxel Storage
- Voxel Tool and interface
- MultiThreading (One Thread Only)
- Multi-Threaded Mesh combiner(One Thread Only)
- Generic Voxel Type/Mesh system
- Infinite Chunks Management
- Custom Shaders
- Opaque/Transparent Block/Custom Mesh management
Construction Kit : V0.3
-New Voxels : TopRoof, Roof, RoofAngle
-New Tool : Ctrl : Replace, Shift : Plane Creation with GUI
-Load / Save functions (still not avaible)
-Demo Scene
-Clear All Button
-New Textures : Door, Roof , Wall,etc…
WebPlayer : V0.3 (8.35mo)
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Win32 : V0.3 (15mo)
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Construction Kit : V0.2 (WebPlayer)(Win32)
-Bump Map
-Voxel Rotation
-Tool Alpha Preview Mesh
-Plane Modification Tool : Shift+Left Mouse
Construction Kit : V0.1 (Win32) (WebPlayer)
-Generic Procedural Mesh Interface
-Complete Mesh Faces occlusion Algorithm
-Noise Option
-Texture Selection per voxel.
-Basic Tools
-Multi-Threading
-Smart Collision System
WIP : → 0.5
-Shaders,
-Brush,
-Compression ,
-Load/Save,
-TerraVol/Ruomoko/VoxelLand/TerrainEngine Plugins,
-Source Code on Asset Store,
-Basic Fluid System
-Basic Grass System
-Trees : Branch / Leaves Voxel
Feel free to take a look at other TerrainEngine projects:
Smooth : http://forum.unity3d.com/threads/174595-TerrainEngine-Marching-Cubes-Infinite-Procedural-Smooth-Terrain
Cubic : http://forum.unity3d.com/threads/197706-TerrainEngine-Cubic-Hexagonal-Infinite-Procedural-Voxel-Terrain
TerrainEngine + ConstructionKit V8 :
If you have special idea/request for voxel types (like windows,door,or anything else) , ask here and if it’s possible i will add it on the project.