TerraWorld 2021 - Automatic Level Designer for Real-World Locations

@Shakkar Both TerraWorld and TerraLand generate worlds based on real-world data and infinite here only applies to TerraLand’s Streaming system where you can have your world in tiles loading in runtime:

But again, infinite procedural worlds is a different topic which these products won’t support, however TerraWorld has this feature in its roadmap.

Regarding floating point error, we had a solution to cover this since TerraLand’s Streaming system existed, for a brief overview of the implementation, refer to this post: TerraLand 3 - Streaming Huge Real-World & Custom Terrains For Open-World Environments

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