tessellation and Linux

From what I’ve read, Tessellation and DirectCompute are only supported on the Windows side…
And I know mac does not have OpenGL 4.0 installed yet, but i’m wondering if we can use Tessellation and/Or OpenCL on a Linux release currently? Or in the near future (1 year)
I Care less about the DirectCompute / OpenCL, More about the Tessellation, but both would be good to know about

There’s no support for that in Unity when using OpenGL. It doesn’t matter what version of OpenGL you have installed on your machine, since it needs to be implemented somehow in Unity.

–Eric